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Game Usage in Pregnant Women at Early Gestation in Japan
https://tokushima-u.repo.nii.ac.jp/records/2010994
https://tokushima-u.repo.nii.ac.jp/records/20109941cd47b98-00d8-41bc-ab49-eef7d8b5fa7c
名前 / ファイル | ライセンス | アクション |
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Item type | 文献 / Documents(1) | |||||||||||
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公開日 | 2023-05-31 | |||||||||||
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アクセス権 | open access | |||||||||||
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資源タイプ識別子 | http://purl.org/coar/resource_type/c_6501 | |||||||||||
資源タイプ | journal article | |||||||||||
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識別子タイプ | DOI | |||||||||||
関連識別子 | https://doi.org/10.5539/gjhs.v15n2p1 | |||||||||||
言語 | ja | |||||||||||
関連名称 | 10.5539/gjhs.v15n2p1 | |||||||||||
出版タイプ | ||||||||||||
出版タイプ | VoR | |||||||||||
出版タイプResource | http://purl.org/coar/version/c_970fb48d4fbd8a85 | |||||||||||
タイトル | ||||||||||||
タイトル | Game Usage in Pregnant Women at Early Gestation in Japan | |||||||||||
言語 | en | |||||||||||
著者 |
佐藤, 浩子
× 佐藤, 浩子× 安井, 敏之
WEKO
1629
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抄録 | ||||||||||||
内容記述タイプ | Abstract | |||||||||||
内容記述 | Background: Gaming addiction is becoming a problem in young women. However, there has been no report on game usage in pregnant women. Objective: The aim of this study was to determine the current status of computer game usage and the existence of game addiction and also to determine the associations of game usage time with lifestyle, personal relationships and thoughts about games in pregnant women at early gestation. Subjects and Methods: We recruited pregnant women who received a pregnancy checkup during the first trimester. We distributed QR codes for the online survey. We conducted a web questionnaire survey including Internet Gaming Disorder Scale (IGDS) in 178 pregnant women. Results: The proportion of women with game usage was 40.4%. The mean game usage time per day was 72.9 minutes. There were no pregnant women whose IGDS score was more than 5 points. We divided 72 participants into three groups by tertile according to game usage time per day: group A (≦ 30 mins), group B (> 30 and ≦ 90 mins) and group C (> 90 mins). There were no significant differences in current smoking, alcohol drinking and daily life behavior among the three groups. There were significant differences in the proportions of women who had difficulty for establishing personal relationships by face-to-face communication and who thought that they might have a game addiction among the three groups. Pregnant women with longer game usage time had a high IGDS score. Conclusion: We showed for the first time the proportion of pregnant women who use games in the early period of gestation. Pregnant women with longer game usage time may require careful observation. |
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言語 | en | |||||||||||
キーワード | ||||||||||||
言語 | en | |||||||||||
主題Scheme | Other | |||||||||||
主題 | pregnant woman | |||||||||||
キーワード | ||||||||||||
言語 | en | |||||||||||
主題Scheme | Other | |||||||||||
主題 | game usage | |||||||||||
キーワード | ||||||||||||
言語 | en | |||||||||||
主題Scheme | Other | |||||||||||
主題 | gaming disorder | |||||||||||
書誌情報 |
en : Global Journal of Health Science 巻 15, 号 2, p. 1-11, 発行日 2022-12-22 |
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収録物識別子タイプ | ISSN | |||||||||||
収録物識別子 | 19169736 | |||||||||||
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収録物識別子タイプ | ISSN | |||||||||||
収録物識別子 | 19169744 | |||||||||||
出版者 | ||||||||||||
出版者 | Canadian Center of Science and Education | |||||||||||
言語 | en | |||||||||||
権利情報 | ||||||||||||
言語 | en | |||||||||||
権利情報 | Copyright for this article is retained by the author(s), with first publication rights granted to the journal. This is an open-access article distributed under the terms and conditions of the Creative Commons Attribution license (http://creativecommons.org/licenses/by/4.0/). | |||||||||||
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識別子 | 396425 | |||||||||||
識別子タイプ | URI | |||||||||||
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言語 | eng |